How has the job changed over the years?
The game designing job has changed in a number of different ways. It's become more formal. I think people understand it more; people are now aware of it. The fact that we're talking about game design today is a good example of that. I think it's moved away from something that enthusiasts do, to a more formal and well recognised role within a game studio. It used to be often thought that the person who had the wackiest ideas was the game designer. Now, I think a game designer someone who actually understands how to put the pieces in place to make the game work. You're seeing that change also in courses being designed to teach people how to become game designers.