What's the worst thing about the job?
The worst thing about the job is that the creativity is a bit of a double edged sword. It's great to see your product on the shelves at the end of a couple of years of making a game. However, sometimes it can go horribly wrong and you'll actually see you're putting yourself out there a bit as a game team, and you're opening yourself up to criticism. You've got to trust that your creative decisions are the right ones, and that can be nerve-wracking sometimes. Still, it's totally worth it.