Which was the most enjoyable game you've worked on and why?
Aside from the game I'm working on right now, which I can't really talk about, the first or the most enjoyable game that I have made was the first game I made as a lead. It was just a small game; it was for the knocker engage, but it was a core tight little team with a good vibe. It was the first time that I actually realised that the buck stopped with me and I had to make a game, and it was exciting and great, and also scary at the same time. In the end it was really very satisfying to be able to point to the game at the end and say, "Wow, I went from a year ago not knowing how the industry even works, to making my first game with a great team."